Minron

A minotaur who doesn't believe in being 'overprepared'

Description:

Minron, level 1
Minotaur, Runepriest
Build: Defiant Runepriest
Runic Artistry: Defiant Word
Background: Birth – Omen, Geography – Forest, Pivotal Event – You Die, Occupation – Artisan, Society – Wealthy, Minotaur – Baphomet Clan Exile (+2 to Heal)

FINAL ABILITY SCORES
Str 20, Con 11, Dex 10, Int 10, Wis 16, Cha 8.

STARTING ABILITY SCORES
Str 18, Con 11, Dex 10, Int 10, Wis 14, Cha 8.

AC: 18 Fort: 15 Reflex: 13 Will: 15
HP: 23 Surges: 8 Surge Value: 5

TRAINED SKILLS
Religion +5, Athletics +10, Heal +10, Endurance +5

UNTRAINED SKILLS
Acrobatics, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +3, History, Insight +3, Intimidate -1, Nature +5, Perception +5, Stealth, Streetwise -1, Thievery

FEATS
Level 1: Lightning Reflexes

POWERS
Runepriest at-will 1: Word of Exchange
Runepriest at-will 1: Word of Diminishment
Runepriest encounter 1: Flames of Purity
Runepriest daily 1: Rune of Endless Fire

ITEMS
Scale Armor, Adventurer’s Kit, Mace, Light Shield, Hempen Rope (50 ft.), Grappling Hook, Crowbar, Sunrod (4), Oil (1 pint) (10), Journeybread, Footpads, Climber’s Kit, Belt Pouch (empty) (2)

Bio:

A minotaur who doesn’t believe in being ‘overprepared’, Minron is someone you want to have with you when setting out for a long travel. He will turn out to be a dependable priest, who doesn’t let nasty things like ‘ethics’ get in the way of survival.

Survival is something special for Minron. He has a benefactor, who has some reason for keeping him alive. As such, she is constantly checking up on him, always following him through one way or the other. When he dies, she makes sure he comes back.

Minron

Heroes of Istal Gratein